A step-by-step guide to the OXI ONE MKII's Saga sequencer mode — a duration-based step sequencer where each stage has its own independent length, creating rhythmically expressive phrases. Covers setup, note entry, stage duration, parameters, accumulator, repeats, performance tools, modulation lanes, and the Harmonizer.
The Saga sequencer on the OXI ONE MKII is a duration-based step sequencer where each step (called a "stage") has its own independent length. Unlike fixed-grid sequencers, stages can hold notes for varying durations, creating rhythmically expressive and uneven sequences. This tutorial walks through every major Saga feature from initial setup to advanced performance tools.
While still in settings:
Press [Page] to access page 3/3 where you can set:
Press [Back] to return to the main Saga sequencer view.
Note: Chord entry in Saga's Poly mode is not currently supported. For chords, use a separate sequencer in Chord or Poly mode.
Activate 4–6 stages with different notes and press [Play] to hear your sequence. Right now every stage plays for the same default duration — the next step is what makes Saga unique.
In a normal sequencer, every step has the same length. In Saga, each stage can hold for a different number of steps. This is the core concept.
Dur is measured in step counts based on your sequencer's time division:
| Dur Value | At 1/16 Division |
|---|---|
| 1 (default) | 1/16th note |
| 2 | 1/8th note |
| 4 | 1/4 note |
| 8 | 1/2 note |
| 16 | 1 whole bar |
The playhead pauses at each stage for its duration before advancing.
Total duration = sum of all stage durations. If you have 4 stages with durations of 1, 4, 2, 1, the total sequence lasts 8 steps. The header display shows this total.
You'll hear a 4 + 1 + 1 + 2 rhythm — a lopsided, expressive phrase rather than a mechanical grid. Saga lets you think in musical phrases rather than grid positions.
Hold an active stage pad to see these on screen:
| Knob | Parameter | Range | What it does |
|---|---|---|---|
| 1 | Vel | 1–127 | Velocity/loudness |
| 2 | Note | Scale-dependent | Pitch (use keyboard for entry, knob for tweaking) |
| 3 | Gate | 2–99% | How long the note sounds within the stage's duration |
| 4 | Dur | 1+ steps | How long the playhead stays on this stage |
Tap a knob to switch between upper and lower parameter rows:
| Knob | Parameter | What it does |
|---|---|---|
| 1 | Offst | Delays the note timing within the stage |
| 2 | CvGld | CV glide — smooth pitch transition (CV only) |
| 3 | Rng | Random note range (±24 scale intervals) |
| 4 | Trig | Trigger probability — % chance the stage fires |
A stage with Dur=4 and Gate=50% holds position for 4 steps, but the note only rings for 2 of them. For sustained sounds, set Gate to 99%.
Hold multiple pads simultaneously, then turn a knob — the value applies to all held stages. The screen shows "Multipress" to confirm.
The accumulator progressively shifts a stage's pitch on each cycle of the sequence, creating evolving melodies.
| Knob | Parameter | What it does |
|---|---|---|
| 1 (upper) | Amt | Pitch interval added/subtracted each cycle (e.g., +1st = up one scale step per loop) |
| 1 (lower) | Acml+ | Upper limit — max positive intervals before reset |
| 2 (lower) | Acml− | Lower limit — max negative intervals before reset |
| 3 (lower) | Mode | Behavior at limits: Wrap, Hold, Clip, or Pendulum |
| 4 (upper) | Trig | What gets accumulated — step only, repeats only, or all |
| Mode | Behavior |
|---|---|
| Wrap | At the limit, wraps to the opposite limit |
| Hold | At the limit, stays at that pitch indefinitely |
| Clip | At the limit, resets to the opposite limit |
| Pendulum | At the limit, reverses direction |
Stage 1's pitch rises by one scale step each loop until it hits +7, then reverses and descends. Other stages remain static — accumulation is per-stage. Combined with varying durations, the accumulator turns a simple phrase into something generative.
Repeats retrigger a stage's note multiple times within its duration, adding rhythmic density.
| Knob | Parameter | What it does |
|---|---|---|
| 1 (upper) | Rept | Number of repeats: Off, 2–15, or Skip |
| 2 (lower) | Durat | Extends the repeat chain across multiple stages (x1–x15) |
| 3 (lower) | Rpt% | Probability/condition for whether repeats fire |
With Rept = 4 on a stage with Dur = 4: the note fires 4 times evenly spaced across 4 steps.
Important: Make sure your stage duration is long enough for the repeats to spread out. With Dur = 1, repeats fire so close together they can sound like a single note. Set Dur to 4 or higher and Gate to 30–50% to clearly hear individual retriggers.
| Setting | Effect |
|---|---|
| 100% | Repeats always fire |
| 50% | Repeats fire ~half the time |
| Flow | Repeats only fire while holding the [Flow] button |
If the accumulator's Trig parameter is set to All, each repeat counts as a step in the pitch progression, accelerating pitch evolution. Set to Step to only accumulate on the main trigger.
Press [Perf] to open the performance grid. Each sequencer gets a row.
Grid layout:
Rotate: Hold [Shift] in Perform view. Pads now rotate the stage order earlier or later in time (yellow center = original position).
Both are non-destructive — exit Perform mode and your original sequence is intact.
Warning: Performance mute states persist when you exit the Perf page. If your sequencer seems silent, check Perf for an accidental mute.
Any stage can have its Trig parameter set to Flow or Not Flow:
This is powerful for setting up alternate melody lines or fills that only appear on demand.
Modulation lanes automate MIDI CC parameters alongside your Saga sequence. Each sequencer has 8 lanes.
Each mod lane can have its own start/end points, time division, and smoothing factor. Setting a mod lane to a different length than your stages creates polymetric modulation.
| Lane | CC | Parameter |
|---|---|---|
| 1 | CC 1 | Dynamics / timbre |
| 2 | CC 11 | Expression / volume |
| 3 | CC 64 | Sustain pedal (0–63 = off, 64–127 = on) |
| 4 | CC 74 | Brightness / filter cutoff |
Tip: CC 1 (Dynamics) is the best "proof of life" test — sweep it from 0 to 127. If you hear a tonal change, the mod lane is reaching your instrument.
The Harmonizer lets one sequencer (the "leader") define chord harmony while another sequencer (the "follower") has its pitches automatically harmonized to match.
The leader plays chords that define the harmonic context. The follower plays its own rhythm and articulation, but its pitches are controlled by the leader's chords.
The leader must be in Chord or Poly mode. Saga and Mono modes are not recognized as Harmonizer leaders.
HARMON.Sq.4 (pointing to your leader).The transport must be running for harmonization to take effect. The follower keeps its programmed rhythm, gate, and velocity, but its pitches snap to harmonize with whatever chords the leader is playing.
If notes aren't triggering on the follower's instrument, check: